![]() But now, that day is just around the corner with the impending launch of Diablo 4 on June 6, 2023. ![]() It takes a lot of hard work from many teams to make a Dungeon, and we are proud to show you what we have been working on.It’s not every day that a new entry into Activision Blizzard’s most hellish franchise releases. We would like to share with you a handful of our tile-sets, and a few ways we can mix and match them with props, interactives, and lighting to create dungeons that are varied, handcrafted and yet procedurally created. We break it all down into what we call tile-sets. In order to support over 150+ dungeons, we’ve had to shift the way we make environment art so that it's flexible enough to be used in multiple locations and not just in a single dungeon. However, we added new and exciting features that allow us to make even more dungeons across the world of Sanctuary than ever before. Looking through the Diablo IV lens that Chris alluded to earlier, the Environment Art, Interactives, and Lighting teams strive to hit the tone that supports the ’return to darkness’ pillar.ĭungeons of Sanctuary Brian Fletcher: Dungeons are still that randomized content that you know and love from previous Diablo titles. For the Environment Art team, we want to ensure each handcrafted location is distinct and immersive. The Art and Design teams have constructed a contiguous world where you can roam from coast to coast, or high up into the glacial ridges. How you chose to make your way through this vast world is up to you. Many routes, and hidden corners to uncover. Each region is fraught with dangers of their own kind. The World of Sanctuary Matt McDaid: “I’m excited to talk about the Open World of Diablo IV! We have 5 captivating zones to explore.
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